I have been trying to create the turnaround for my character but for some reason when I set keyframes it causes they eyes to have an offset from the body. The character can be moved around with the world control with no issues but as soon as a keyframe is set and I scrub through the timeline this causes the eyes to break. I am unsure why this is happening and am unable to render character turnarounds without being able to fix this. Help would be greatly appreciated.
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