I have finished UV'ing the character to allow easy texturing. I will now move onto creating a skeleton for the character. I am going to use a ribbon spine when creating the rig as this will allow cartoon-ish movements that may be necessary during the animation.
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| Head UV Map |
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| Hair UV Map |
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| Eyes UV Map |
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| Body UV Map |







Looking forward to seeing him come to life, Ian :)
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